Showing posts with label random table. Show all posts
Showing posts with label random table. Show all posts

Thursday, March 24, 2011

Why are you idiots in the underworld?

For the underworld megadungeon, in case one of the players makes the mistake of asking, "So, why am I here again?"

1 Grandmother is angry at you again. Your mother/spouse/roommates are fed up with all the howling and banging so you have to go figure out what you did this time and fix it.
2 Little brother's cat died. You've decided to find and trap its wandering, tortured spirit for him so he can "learn about life."
3 Accidentally killed your girl(and/or)boyfriend. You feel kind of bad about that. Go find him/her so you can properly lay them to rest, or at least say "sorry."
4 You've grown up all your life with stories about some treasure hidden by one of your ancestors. After a couple years (days) of searching, you've given up finding it on your own, and are determined to find the old coot so he can give you a map.
5 Last week your cousin showed up with some really great pearls that s/he said were from the underworld. Convinced that girl/guy you've been kind of sweet on to go with them to Moon Dance. You're going to go down there and find something better, damn it.
6 You're bored, and otherwise sort of useless.
7 You're pretty distractable, and some joker told you there were shiny things down there.
8 Your older brother stole one of your favorite possessions and says he hid it in one of the odd passageways. You're not sure you believe him.
9 One of your friends died in a freak carp accident and you're actually kind of sad about it. Go find him so you can say goodbye.
10 The cats have been acting really strange lately. Your great-aunt says that means a malevolent spirit of some kind has been bothering the halls of the family dead. You're either the oldest sibling or the stupidest, so it falls on you to go clear it out.
11 You owe money to the mob. This is the fastest way to get it without doing any real work, and even if you don't get it, maybe going down there will convince them that you're too scary to mess with anyway.
12 You want to be a mighty hero, and you're looking for ancient warriors to learn from. It hasn't occurred to you yet that it might be better to look for warriors who haven't gotten themselves killed yet.
13 The local temple needs the poison of a ancestor-touched spiny toad to complete the initiations of their latest batch of acolytes. Somehow you've been drafted into catching a few for them.
14 You want to catch a spirit for a familiar. If you're not a magic-user, you'll just catch a rat or something and call it your familiar.
15 Spirit blossom grows down there. You want some.
16 Someone owes you money and the bastard ran down into the underworld to hide from you. You're tempted to just let him get eaten by spirits, but he's owed you that money for a long time, dang it.
17 You have a question that you desperately want answered, and you haven't been able to find a solution anywhere in the surface world. The last person you talked to said a particular ancestor or spirit might have the answer.
18 Zombie outbreak got the dead all riled up. Take some rice, holy water, and the severed head of the sorcerer responsible down there and calm the lot of them down.
19 You found a skull and you don't know whose it is. Now you need to go find its owner so you can make sure it's not a restless murder victim or something.
20 You're dead, Jim. 50% chance you've noticed.

Wednesday, March 23, 2011

How did it get into the library?

1 Deliberately entered via a spell, such as summon library. If the creature is not of the appropriate type/level to cast the spell on its own, someone cast it for them. 25% chance in this case that the passageway is still accessible somewhere on the level.
2 Born here
3-6 Made here (1-2 recently 3-6 in ages long past, now best forgotten)
7-8 Wandered in accidentally through a spontaneous entrance from one of the usual places. (1-3 old section of a mundane library where no one's been recently 4 wizard graveyard 5 magic forest 6 anywhere constructed with or with furniture made of wood pilfered from a magic forest (or stone pilfered from a wizard graveyard)*) 10% chance the passageway is still accessible somewhere on this level.
9 It's always been here
10 The PCs are somehow responsible

*not a recommended building material

Tuesday, July 27, 2010

What's Up With That Wedding Anyhow?

For those times when you go "You *finally* arrive in Small Town #3. After a bit of asking around, you find out that there's a sale on cheese, the sewers are infested with giant hungry weasels, and the locals are planning a wedding" and the players go "Sweet! We crash it!"

1. An important alliance between two nobles.

2. A secret marriage between two nobles, who's parents will be some degree of unhappy when they find out.

3. A secret marriage between a noble and a commoner. The noble's parents will be extremely displeased when they find out; the noble was supposed to marry someone important to end some war or another.

4. The bride is a werewolf!

5. The groom is a vampire!

6. Part of an important rite for a weird local fertility cult. The human sacrifice is purely metaphorical.

7. Part of an important rite for a weird local fertility cult. The human sacrifice is very much not metaphorical, and the bride and/or groom is it.

8. Part of an important rite for a weird local fertility cult. They still need a human sacrifice -- preferably one from outside the community.

9. The bride and/or groom is under the effect of a charm effect. It will wear off at the worst possible moment.

10. The bridge/groom has been, or is about to be, kidnapped by nixies/satyrs.

11. The bride/groom gets cold feet.

12. The bride/groom gets cold feet. S/he makes it look like s/he's been kidnapped by nixies/satyrs.

13. The bride/groom gets cold feet. S/he gets the other one kidnapped by nixies/satyrs.

14. The couple is already bickering constantly. It's starting to get on everyone's nerves.

15. The couple is madly in love, utterly normal, and deeply obnoxious.

16. The bride/groom is a doppelganger.

17. The bride *and* the groom are doppelgangers. Neither is aware that the other one is one.

18. The bridge/groom is a secretly a hideous monster! The wedding is all just a convenient pretext to get a large number of people in one room for convenient mid-rampage snacking.

19. The bride/groom is not whom s/he appears to be. S/he's actually an obsessive stalker, and has kidnapped the real bride/groom to take his/her place for the ceremony.

20. The couple has made a poor choice of flower arranger. Odds are good that the ceremony is attacked by angry sentient plants.