Yep. I've (finally) answered Dr. Rotwang's challenge and acquired an Advanced Dungeons & Dragons Dungeon Masters Guide of my very own.
The new(er) cover isn't quite as cool as the original efreet-fighting one, but it's not bad. Overall, I quite like the "book" part of the book. It's got a nice weight to it, and that wonderful old paper smell.
And, of course, it's got charts. I haven't had a chance to really study it yet, but what I've flipped through so far looks good. "Unexplained Sounds and Weird Noises," suggestions for tricks a dungeon might play on adventurers, a whole set of tables for generating random NPC personalities (including sanity!) -- all kinds of crazy goodness.