Adventurers explore ancient ruins in a land of giants.
The gods wage complex socio-political warfare. By blowing each other's #%&! up.
Warriors struggle to protect their village from a jungle filled with Lovecraftian horror.
Island-hopping pirates hunt for treasure and fight for glory.
Humans live in the mountain cities of the giants, searching the deep places where the giants cannot go.
The younger children of powerful nobles adventure for treasure and fame to advance their positions.
Teams of gladiators fight horrible monsters (and occasionally, each other) for Fame! and Glory!
The greatest warriors of the age have been cast out of time, and wander through the strange world of the future.
Adventurers struggle against the remnants of ancient, evil empires in a blasted land.
Humanoid noble houses serve individual giants in wars that span centuries.
Sky pirates seek adventure in the spaces between the stars.
Angels and demons wage a secret war through mortal politics.
Heroes seek pulp adventure in a mysterious and unexplored continent.
Humans/humanoids are paired with a young dragon, and together they undertake dangerous missions for the Queen.
The Order of the Couatl/Feathered Serpent battles hideous aberrations in a deep and forbidding jungle.
Troubleshooting utilities engineers must defend their city from what lurks in its sewers.
Druids and their allies must defend a sacred forest.
A powerful dragon hires humanoids to advance its interests in the world.
Young, idealist soldiers undertake missions for a surprisingly decent, but deeply ruthless dictator.
Cities spring up in a huge and ancient tower--but dangerous monsters roam the uninhabited areas.