An idea has come to me, for a WoAdWriMo adventure: a rift in the earth, surrounded by ashen wasteland. Within it thrive all manner of strange beasts and factions, and at its heart lies a malevolent, fiery presence.
I'll probably refine the concept a bit as I work on it, but I'm going to keep the canyon part and probably the wasteland part. I like deserts, as fantastical locations, mostly because I read Dune at a young age, and I've never really done as much with them as I'd like.
Ideally, this'd be the kind of thing that could be dropped into a campaign on short notice. I'll try to put together some suggestions on having it as a longstanding feature of an area the players are just now exploring, and some on having it open up in a place they think they know pretty well.
Showing posts with label adventure. Show all posts
Showing posts with label adventure. Show all posts
Monday, June 30, 2008
Friday, May 30, 2008
Keep on the Shadowfell and Edition Angst
I did it: I broke down and bought Keep on the Shadowfell.
Even though the rules will be out in a week. Even after hearing about possible printing problems. Even though my group might not even want to play it; the previous plan was to do a bit of Feng Shui, and there's one guy who really wants to do that because he played a bit of KotS and didn't like it.
Partially, it's because I feel kind of bad about getting my core books off of Amazon. This way, I got something at the FLGS. It's not much, maybe, but it's not like I haven't bought things there before.
Partially, it's because I've never run a published module. I tried, with The Heart of Nightfang Spire, but I don't know what was up with that thing; there's a trap at the beginning that I just couldn't figure out, and the whole mood was off, anyway. So I figure, even if we don't end up using it before the rules come out, I can use it to kick off the campaign, take a bit of the design load off while I'm learning the rules.
And (not incidentally) find out just what an adventure is supposed to look like, anyway. I've never had a real good grasp on that. My campaigns always start off with an actual adventure, but it usually trails off into a mess of plot threads and intrigue. If I''m going to do WoAdWriMo, I want to get some idea of what I'm up against.
Mostly, though . . . I want to get some idea, personally, of what the edition actually feels like. I don't have torrent software, no need for it, and at any rate I much prefer to read books for the first time in actual copy. That's important to me, for whatever reason.
But there's an uneasy feeling I have. I hear about 4e a lot, I read about it a lot, I think about it a lot, and all in hearsay and abstract terms. I'd like to get a stronger handle on it, and something I can distract myself with until the edition comes out properly.
Even though the rules will be out in a week. Even after hearing about possible printing problems. Even though my group might not even want to play it; the previous plan was to do a bit of Feng Shui, and there's one guy who really wants to do that because he played a bit of KotS and didn't like it.
Partially, it's because I feel kind of bad about getting my core books off of Amazon. This way, I got something at the FLGS. It's not much, maybe, but it's not like I haven't bought things there before.
Partially, it's because I've never run a published module. I tried, with The Heart of Nightfang Spire, but I don't know what was up with that thing; there's a trap at the beginning that I just couldn't figure out, and the whole mood was off, anyway. So I figure, even if we don't end up using it before the rules come out, I can use it to kick off the campaign, take a bit of the design load off while I'm learning the rules.
And (not incidentally) find out just what an adventure is supposed to look like, anyway. I've never had a real good grasp on that. My campaigns always start off with an actual adventure, but it usually trails off into a mess of plot threads and intrigue. If I''m going to do WoAdWriMo, I want to get some idea of what I'm up against.
Mostly, though . . . I want to get some idea, personally, of what the edition actually feels like. I don't have torrent software, no need for it, and at any rate I much prefer to read books for the first time in actual copy. That's important to me, for whatever reason.
But there's an uneasy feeling I have. I hear about 4e a lot, I read about it a lot, I think about it a lot, and all in hearsay and abstract terms. I'd like to get a stronger handle on it, and something I can distract myself with until the edition comes out properly.
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