- Eberron
- human dragonmarked artificer of House d'Cannith
- elven wizard from Aerenal
- a megadungeon
- fast cars and the idiots who drive them
- pirates!
- interplanetary sailing ships with that baroque/victorian feel, "aether" and the spinning models of the solar system and everything
- perhaps a captain of a ship like that
- or an aether surfer, something like Ray Tracer
- Tamriel (Elder Scrolls Setting)
- ancient desert ruins
- Promethean: The Created (though I'm a bit off White Wolf, at the moment, for non-game related reasons)
- Exalted (same caveat as above)
- dawn caste/other fight-y solar using those artifact throwing ring thingies
- freedom fighter against the corrupt dragon-whatever government
- maybe another solar type, or another exalt entirely, since I don't know much about the world
- Vampire (again, same caveat)
- Malkavian!
- or one of those annoyingly pretentious artist types
- Werewolf (yet again, same caveat) (also, assuming it's possible to play this as something other than "science is evil" eco-terrorists)
- Girl Genius
- kitchen sink post-apocalyptic: "wizards, dinosaurs, mutants & lasers"
- something like the setting of Jak 2, and the parts of 3 that weren't stupid
- something sandbox-y
- a halfling wizard, specializing in rays
Saturday, April 19, 2008
What I Want to Play, In No Particular Order
Labels:
ideas,
roleplaying,
rpg,
weird
Subscribe to:
Post Comments (Atom)
Werewolf: the Forsaken isn't "science is evil / eco-terrorism"
ReplyDeleteIt's pretty much nothing like Apocalypse.
Hmm. Good to know. I haven't much kept up on the new World of Darkness, and most of my knowledge of the old one was based on hearsay anyway.
ReplyDelete