These are the guys our GM won't let us play:
The Boozer, who can control alcohol the way some heroes control water or fire, and creates an aura of drunkenness whenever he consumes alcohol. He can't get drunk himself. He finds this vexing.
Sanity Man, who psychoanalyzes people by punching them.
The Gecko, who has all the power's of a six-year-old's conception of a gecko. He can climb on walls, has a very long tongue, and an aura of fear.
There are more, but we couldn't come up with amusing enough names, so I've forgotten them.