How to Start a Revolution in 21 Days or Less

Sunday, January 31, 2010

Doom & Tea Parties: Small, Focused Games

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I think Trollsmyth has mentioned that the solo game didn't start out that way. Originally we had four players, then lost two, then the...
5 comments:
Friday, January 29, 2010

Graph Paper and Vinyl, or, "You Old People Just Don't Get It, Do You?"

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I am what might be described as a "whippersnapper." Started blogging when I was still in my teens, still much younger than the ave...
34 comments:
Monday, January 25, 2010

Failure Rocks!

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I don't always agree with Alexis, over at The Tao of D&D. But today, is he ever on to something: Yes, it is a major bitch that my c...
5 comments:
Saturday, January 23, 2010

Neo-Classical Mechanics: Leveling Slower Than A Gelatinous Cube

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So in yesterday's post I mostly talked a bit about why I like long term play and the effect that it has on a game, and in the process I...
5 comments:
Friday, January 22, 2010

Doom & Tea Parties: Regular, Long Term Play

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So the Doom & Tea Parties solo hit the one year mark this month. Sixty sessions, as of last night. If I'm counting right. Which I...
4 comments:
Saturday, January 09, 2010

Hirelings, the Sandbox, and You

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This latest discussion of sandboxes (to which Monsters and Manuals has also chimed in) has gotten me thinking that one really spiffy way t...
2 comments:
Friday, January 08, 2010

Riffing Off of Rogues, Sandboxes, and Themes

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If you aren't reading Playing D&D With Porn Stars then you are missing the heck out. Brilliant stuff about Rogueish Heroes vs. Uprig...
5 comments:
Wednesday, January 06, 2010

Old School: The Feeling is Fear!

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Toth of the Emergence Campaign Weblog posted a really interesting analysis of combat in RPGs, with an eye towards addressing the question of...
4 comments:
Tuesday, January 05, 2010

7th Sea: New Campaign, New Character

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At this point the Erin's 7th Sea Wave game has been running for about a week now on Wave. Trollsmyth and made characters who had met up...
2 comments:
Friday, January 01, 2010

2010 New Year's Resolutions

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There's not as many this year as last, but honestly, I'm trying to be a little less hyper and spastic than I was when I made that la...
5 comments:
Wednesday, December 30, 2009

There's a reason our game is set in an original wacky fantasy land, and not in any attempt to recreate an actual historical era.

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Members of the public who find themselves curious about those chat games I'm always rambling on about shall note that Trollsmyth has wri...
3 comments:
Monday, December 28, 2009

Someone, Somewhere, Has Already Done This, and For That I Salute Them

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So what with Wave being the hot new thing, and smart phones being the other hot new thing, the thought occurs to me. With a game of D&D ...
8 comments:
Sunday, December 27, 2009

2009 New Year's Resolutions in Review

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I posted my original list of New Year's gaming resolutions towards the end of last year. Now, we get to see how I did, both for my own ...
4 comments:
Friday, December 25, 2009

Experience Systems: The Foundation of the Game

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The issue of experience, and reward systems in general, has been rattling around in my head for a while now. So I figure I should strike whi...
3 comments:
Monday, December 21, 2009

Better Character Backgrounds

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Yikes. The posting's been light lately, I know, but that's mainly because I've been busy -- and busy gaming. Two nights a week o...
Thursday, November 19, 2009

On Systems and Skills

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So lately I've been jotting down notes for a new setting and discussing dice rollers for a Wave game with potential players and generall...
8 comments:
Saturday, October 31, 2009

Early Thoughts on Wave and Gaming

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NaNoWriMo starts tomorrow, so predictably, I've been thinking a lot about gaming lately. If all goes well, things are going to continue ...
3 comments:
Saturday, October 24, 2009

Gaming Stories

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There are a handful of stories that all gamers have, and that we pass around, ritually, when meeting each other or inducting new gamers into...
4 comments:
Monday, September 28, 2009

My Biggest Game Master Mistake

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It's kind of ironic, for me, that Johnn Four picked Game Master Mistakes as the topic of this month's RPG Blog Carnival. Roleplayin...
6 comments:
Friday, September 25, 2009

My Next Campaign Is A Long Way Off

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I've been thinking a little more lately about running a game again. I don't have time right now (and that's not entirely bad, be...
6 comments:
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Natalie
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