tag:blogger.com,1999:blog-32029386.post37870591701602587..comments2024-03-15T03:18:11.032-04:00Comments on How to Start a Revolution in 21 Days or Less: Game Master NostalgiaNataliehttp://www.blogger.com/profile/15528192783751011497noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-32029386.post-40646230317699433992009-05-01T16:18:00.000-04:002009-05-01T16:18:00.000-04:00Very cool. Sounds like he's really getting into i...Very cool. Sounds like he's really getting into it. If he starts blogging about this sort of thing, be sure to let us know.trollsmythhttps://www.blogger.com/profile/01895349218958093151noreply@blogger.comtag:blogger.com,1999:blog-32029386.post-36327422196774258862009-05-01T15:54:00.000-04:002009-05-01T15:54:00.000-04:00Swords & Wizardry, but mostly because those ar...<I>Swords & Wizardry,</I> but mostly because those are the rules I'm using in the game I'm running for him. (Which, sadly, hasn't seen any play time in the last week or two.) He's also played 3.5, which I think he feels is to complicated. Once he gets a little more experience he may develop some stronger preferences of his own, but for now, S&W is convenient and simple.<br /><br />We've been talking about publishing something of his a little bit already; originally it was going to be for the One Page Dungeon contest, but his current project seems to be growing a little beyond that. I've been really impressed with the ideas he's been coming up with -- the dungeon he's already finished and that I'm currently playing through is this neat little Mayan/Aztec/Conquistador deal, and there's a lot of really interesting stuff going on with it.Nataliehttps://www.blogger.com/profile/15528192783751011497noreply@blogger.comtag:blogger.com,1999:blog-32029386.post-20287385822388694122009-05-01T15:08:00.000-04:002009-05-01T15:08:00.000-04:00Woohoo! Sounds like you two are having fun. What ...Woohoo! Sounds like you two are having fun. What rules is he using? <br /><br />I'm a huge fan of undersea adventures myself. Lots of fun you can do when motion is suddenly available in three dimensions.<br /><br />Some things can only be learned by trying and failing, so it's pretty cool that he gets to practice on you first. (And yes, there's a reason I've jettisoned the old school fascination with screwing up the players' maps through tricky telepoters and sloping passages. Some issues are more frustration than they're worth.) Eventually, there will be the puzzle that's easy for the DM but the players feel certain that it's grounds for justifiable homicide. Only by playing, and learning how your players think, can you gain the skills to do this sort of thing well.<br /><br />(If you think it suitable, you might suggest he send this adventure to Fight On! or one of the other magazines. Sounds like an unusual setting and a fun challenge.)trollsmythhttps://www.blogger.com/profile/01895349218958093151noreply@blogger.com