tag:blogger.com,1999:blog-32029386.post2681384531498958379..comments2024-03-29T03:31:44.361-04:00Comments on How to Start a Revolution in 21 Days or Less: Doom & Tea Parties: Regular, Long Term PlayNataliehttp://www.blogger.com/profile/15528192783751011497noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-32029386.post-26627931490371124932010-01-23T03:27:50.237-05:002010-01-23T03:27:50.237-05:00Actually, if I was going to pick a movie that appr...Actually, if I was going to pick a movie that approximated my play style, it'd be <i>Pulp Fiction.</i> Weird as that sounds, given what I've talked about above.Nataliehttps://www.blogger.com/profile/15528192783751011497noreply@blogger.comtag:blogger.com,1999:blog-32029386.post-75197247815979782242010-01-22T23:15:14.934-05:002010-01-22T23:15:14.934-05:00Ohhhh. I get it now. No wonder you've been hav...Ohhhh. I get it now. No wonder you've been having such a rough time in 7th Sea -- you're a <a href="http://www.merchantivory.com/" rel="nofollow">Merchant Ivory</a> character that's been forced into a Michael Bay picture. <br /><br />I wish I'd known this earlier, it would have saved both of us much grief.Erin Palettehttps://www.blogger.com/profile/09984632637166408245noreply@blogger.comtag:blogger.com,1999:blog-32029386.post-59472941531119628812010-01-22T22:05:57.114-05:002010-01-22T22:05:57.114-05:00A big part of the reason it was ten minutes is tha...A big part of the reason it was ten minutes is that this is chat we're talking about. Chat is *slow.* In-game we're talking maybe two or three.<br /><br />Basically, the reason it was interesting was it was an opportunity for my character to get all embarrassed about thinking this one guy was cute. There was a little more to it that made it amusing, but that's the essential detail.<br /><br />And I assume by "the game" you mean mechanical doo-dads? I'm not really so much about "the narrative" either. I'm more about generating these little awkward/amusing/romantic/otherwise interesting moments and playing around with relationships, and while a story is great to hang that on, thinking too much about that level mucks with my immersion.Nataliehttps://www.blogger.com/profile/15528192783751011497noreply@blogger.comtag:blogger.com,1999:blog-32029386.post-2588003287715973492010-01-22T21:52:38.269-05:002010-01-22T21:52:38.269-05:00I guess I just don't get a ten minute conversa...I guess I just don't get a ten minute conversation about what to do with an NPC's hair. I can't even picture how that would go. Perhaps that's why I am more about the game and less about the narrative.<br /><br />Of course, I can't even imagine participating in such a conversation in my day-to-day life. That may explain some of it, too.Anonymousnoreply@blogger.com