This deck is very much a work in progress, and very much shaped by the particular cards I have available in my (still quite small) pool at the moment. It's essentially my answer to the question, "What's the best deck I can build around Garruk Wildspeaker with what else I have available?" The concept is pretty simple: Dump a bunch of small, cheap creatures onto the table and chip away at the opponent's health until I can lay down a universal buff or other devastating single spell that clears the way for an overwhelming strike. Generally that means either a powered-up Garruk Wildspeaker or Inspired Charge, but I've won a few games with a Knight Exemplar/Day of Judgement combo. Between Beast Hunt and Squadron Hawk, I almost always have more cards and more creatures than my opponent, though that's partly because my playgroup hasn't discovered the wonders of removal yet.
I'd like to pick up some more copies of Knight Exemplar, as well as more of Mirrodin Besieged and New Phyrexia's often rather excellent knights. I'd also like a few more Beast Hunt-type effects, to keep up the card advantage. Mostly, though, it just needs more playtesting, and more competent playtesting. As I mentioned, the people I play with are fairly inexperienced and generally not as interested in deckbuilding as I am, and this deck pushes way past the limits of what their decks can deal with. Sometime soon I hope to take it by my local game store and see how it holds up there.
Creatures:
3 Accorder Paladin
1 Beast Hunt
2 Cloud Crusader1 Day of Judgement
4 Kemba's Skyguard
1 Knight Exemplar
1 Leonin Relic-Warder
1 Mirran Crusader
1 Mitotic Slime
1 Roc Egg
4 Squadron Hawk
2 White Knight
Other spells:
1 Accorder's Shield
1 Arrest
1 Back to Nature
1 Flayer Husk
1 Garruk Wildspeaker
1 Giant Growth
2 Inspired Charge
2 Naturalize
1 Red Sun's Zenith
1 Sylvok Lifestaff
1 Trusty Machete
1 White Sun's Zenith
Lands:
1 Copperline Gorge
14 Plains
5 Forest
1 Mountain
1 Naya Panorama
1 Seaside Citadel
1 Secluded Steppe